3D Artist with more than 2 years experience in modeling and texturing assets (props) for game dev industry.
Proficient with Autodesk Maya, Marmoset, RizomUV, Substance Painter, ZBrush, Photoshop, Marvelous Designer and Plasticity.
I have a passion for creating realistic models.
Have basic knowledge in rigging, animation and dynamic in Autodesk Maya.